Gelfred

Gelfred is the master of the hunt of the Red Knight's mercenary company.

Appearance and Personality
Gelfred is a man of about thirty. He is deeply religious, and though he respects the Captain, he finds his atheism disconcerting.

Powers
Gelfred is a Hermetic with a licence from the Bishop of Lorica, and has to power track and determine what a dead animal or person did before they dies. He uses a short staff for his magic, that looks like a rod covered in silver or Magus' wand, and plays with rosary beads.

The Red Knight
Gelfred travels with the Red Knight's mercenaries to accept the contract with the Abbess of Lissen Carak to defend them from a recent spate of attacks by creatures of the Wild. On the way, they encounter a manor house that has recently been attack by creatures of the Wild. Gelfred uses his Hermetic powers to deduce how the seven people, including one nun, were killed.

After the Red Knight and the mercenaries are accepted for the Abbess's contract, Gelfred scouts the region for the creature of the Wild. The first creature he tracks is a Wyvern, which the Captain and a column of knights manage to kill. However, Gelfred uses his powers to determine that it's not the creature that killed the nun.

Gelfred is keen to continue scouting the creature, but most of the men get drunk mourning the men killed fighting the Wyvern, so the Captain accompanies him for protection. Out west of Lissen Carak, Gelfred's powers lead them to clearing, and a great white stag, that Gelfred deems a sign from God. Where the stag had pawed the earth, they find the corpse of a man killed by an arrow; a Jack. A short time later, they encounter the creature they've been tracking. The Qwethnethog attacks, going straight for the Captain. The Captain slow the beast with his powers, and charges with his lance, spearing the creature in the eye, killing it.